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Showing posts with label Pixel Art. Show all posts
Showing posts with label Pixel Art. Show all posts

Wednesday, June 8, 2016

Character Design 1: Lily

Before Crowns visual elements could be designed, the main character's look had to be completed.
Lily's design was changed more than 4 times while I worked on this game.
The design used for Crown is simply a younger version of the final adult design.
Using blocks can help compare colors for a design. Thank you, Mark.
Evanlily Crown uses HD sprites rather than Pixel art, as a personal preference.
A few things I learned to keep in mind while using HD sprites:
  • Thick lines look nicer when the camera zooms out.
  • Color contrast is important. Use blocks to help compare colors
  • Be sure to finish the outline within the animation program, or they will wobble.
  • Not every pixel needs to be perfect, that's what pixel art is for.
  • Keep designs simple, because details can still be lost.
  • Rendering needs to be handled with extra care during the animation process.
Characters and designs displayed on this page are the copyright property of: Marcos TM.
Lily's first sprite was based on a teenage version of the character. This design proved to be less appealing than the original (Center), and was abandoned. At this point I also began to notice difficulties in using HD sprites.

The second design is an unfinished sprite of Lily's original appearance. It was at this point that I began to consider dumping the HD sprites in favor of pixel art, as the large sprites took up too much of the screen.
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The third design is the final version that will be used for the game. Rather than going with smaller pixel art sprites, I chose instead to make the character herself smaller. The younger character's proportions took up less of the screen and were easier to animate, solving a few issues.
    The programs used to create these sprites were:
    Pixen for the pixel art (Not used for final game)
    TvPaint10 for the animations (Not featured here)
    and Manga Studio 5/ Clip Studio Paint for the art and final rendering of animations.